You want an complex strict way of competing/evaluating, or a rather loose system where judges are given freedom to choose who they prefer.
1- Diabolo competition of 3/5 minutes performances, no equipment/plane/number of diabolos limitations. (Optionally with duo) Tricks are pre-prepared and the music is known.2- Diabolo competitions with several different categories, 1D, 2D, 3D (4 and 5 ), vertax, bearings,... and then a complete evaluation of the whole thing out together.3- Freestyle competitions/Slams: Players are encourage to improvise their tricks. Obviously short routines are unavoidable and allowed.4- Diabolo Battles. One on one competitions, no equiment/plane/number of diabolos limitations. This can be single rounds or a complete elimination branch where, for example 16 players compete one on one until there is a champion.5- Teams versus single player competitions.6- System of evaluations: - very specified, like with a click system as used by the FDC, see as an example the yoyo rules where judges have clickers on her hands to count things all the time during the performances (http://iyyf.org/rules/freestyle-rule/) OR- very loose, judges just choose who was "Better" including many criterias (technique, creativity, difficulty, cleanness, style, stage presence, etc) that they evaluate without noting down, just choosing a winner. Like in the EJC Diabolo Battle, rules here https://drive.google.com/file/d/0ByLov58giMt1ZGg2ZkRlSTlBclk/view?usp=sharing. I tend to prefer the loose approach, it is less stressing. What do you think?
Bangers and new flashy **** will win, regardless of the actual difficulty level and also being a good lad with judges or having a name already in community makes you a better player automatically.
Contest should be event for everybody, counting in the one trick ponies and one pony tricksters
Battles can be fun and good for selling products purposes but to determine the best diabolo player or diabolo performance. No.
Diabolo is diabolo, not a breaking dance battle.
2- Diabolo competitions with several different categories, 1D, 2D, 3D (4 and 5 ), vertax, bearings,... and then a complete evaluation of the whole thing out together.6- System of evaluations:
1- Diabolo competition of 3/5 minutes performances, no equipment/plane/number of diabolos limitations. (Optionally with duo) Tricks are pre-prepared and the music is known.3- Freestyle competitions/Slams: Players are encourage to improvise their tricks. Obviously short routines are unavoidable and allowed.4- Diabolo Battles. One on one competitions, no equiment/plane/number of diabolos limitations. This can be single rounds or a complete elimination branch where, for example 16 players compete one on one until there is a champion.
Maybe if you explain why a breakdance fits more to a battle format than diabolo I will be able to understand what you mean. Do you maybe mean that breakdance is by nature more competitive than diabolo?
I preffer different categories and can be fair for every one, in asia they are doing for years and it seems that works
No need to pick sides in this fight, because in reality there's no need to fight.
It also seems that Asian toy companies who manufacture and sell diabolos also market this Diabolo toy as a skill toy instead as a silly and easy to learn juggling prop like European companies do.